- My Living Space... -


The YahooGroups Bryce List Challenge for this month (March 2005) is "My Living Space" - I had started this project a couple of years ago, intending to keep adding to it over time. This is a snapshot of my living room as it appeared at the time, a couple of years ago (Well, not exactly as it appeared; apart from the lack of curtains, there's no clutter either! There should be books, magazines and DVDs lying around!) Not too much has changed in the interim, so it's still quite recognizable

This page has a unique layout compared to the others on this site. I suspect I'll keep updating it as my modelling continues. Basically, the main structure is a to-scale model of the ground-floor interior of my house, built in Bryce 5. Simple furniture is also built in Bryce. More complex furniture pieces have been modelled in other apps, which over time have included RayDream, Carrara, and Amapi. Now that Cinema 4D is my modelling app of choice, I will add it to the arsenal as well, although I'll probably continue to use Carrara and Amapi, just to stay familiar with them!

The real-world purpose for which I wanted to use this project was to visualize potential furniture and decor changes. Some things have changed even in the time I was originally building the scene (I replaced my original Hitachi TV with a new Sony, for example, and replaced the model I had built only a week or so earlier!)

Main room structure: the walls are Bryce cubes, with windows and arches either negative booleans or built of carefully-aligned individual cubes. The trim is also cubes, although I kept meaning to go back and use actual 'mitred' angles - you can see a few spots where the cubes don't match up exactly. The floor is a simple Bryce-standard texture; the colour is about right, but one of these days, I should replace it with a better hardwood pattern, you'll notice the grain is a little off-kilter. You can't see the stairs up to the second floor very well in this series, but the main posts were lathe objects in Carrara, and the banister is also an extruded Carrara shape.

Having said that, to the left is a 'detail' showing the stairs ascending to the second floor. It is immediately obvious that I haven't modelled the kitchen yet (at the rear of the house) or the rear wall itself. I have, however, created the ceiling's pot lights. And one of my small Chinese rugs is in place in the hallway.

Notes on individual items:

Chairs: The couch 'base' was built in Carrara, with the individual cushions modelled in Amapi. The texture for the couch fabric is a tweaked Bryce preset - to my delight, it looks fairly realistic, very similar to its real-world counterpart. The armchair (seen in following images from other vantage points) is just a modified version of the same shapes - it only took a few minutes' work to make the chair after finishing the couch.

Pictures: Art imitates life imitates art... yes, I actually have large framed versions of 2 of my favourite Bryce pieces (from the 'Vacation in Paradise' series) in my living room! The frames and mattes are pretty accurate. There are still other framed pictures to recreate...

Shelving: The cheap shelves you see near the arch are pure Bryce - a bunch of cubes; reflecting the cheap shelving I originally had for my DVD collection. I've since replaced those shelves with only-slightly-more-upmarket versions as my collection grew, and I need to replace these models - and build the DVD cases as well!

Coffee Tables: Built in Carrara, consisting of a large coffee table, 2 end tables, and a taller side table in the adjoining Dining Room. They look pretty much like their real-world counterparts, but are missing their usual burden of books, magazines etc - oh, and I mean to model a telephone set for the one by the armchair!

"Knick-knacks" Lots of these yet to do! I have started with the simple geometric aquamarine blocks I picked up on a Mexican vacation several years ago (on the coffee table).

Front window: The view is a photo plane, I took a digital photo looking out the window, applied it to a 2D plane, and aligned it appropriately to recreate the actual viewing angle. As for the frame itself, the details were built in Carrara.

Chimney: Unfortunately, although the chimney shaft is a feature of the house, it doesn't open up into a functioning fireplace, either in my house or my adjoining neighbour's! On the plus side, one of Jonathan Allen's Seriously real Materials, in this case from his stoneworks package, was almost a perfect match for the texture!

Torchiere Standing Lamps: Fairly simple shapes, these were built in Carrara easily, although my attempts to recreate the actual light they cast are, um, ongoing!

Lighting in general is a bit of a challenge. In the current renders, there are all sorts of strange shadows, as you can see. I'll definitely need to tweak the lighting once the modelling is complete.

Carpets: Some on the walls, some on the floor! We had a discussion on this subject a year or so ago on the Bryce List, with me expressing a preference for the use of terrains to give some realistic thickness to the carpets. For the hanging rug, the heightmap aspect of the terrain increases the realism of the fringe hanging down from the top, while a transparency map helps the fringe at the bottom.

Television: As mentioned above, I had originally modelled the TV I was using at the time. It was an Amapi construct. As I was working however, it gave up the electronic ghost, so I had to replace the charcoal-grey Hitachi with a new silvery-grey Sony. Of course, I had to replace the virtual version as well. This current one was easier to model in Carrara. And Hey! What's on the TV? For now it looks as if my Bryce creation has made it to broadcast!

TV Stand: When I replaced the TV, I retained the original stand, to avoid having to model a new one... No, seriously, the Sony stand wouldn't fit in the corner, fortunately the new TV fit on the old stand! What I haven't modelled yet is the contents of the stand, the various VCRs and cable boxes that make their home there. As you can see, my main DVD player, a combination DVD/CD/LaserDisc player, is too deep to fit in the stand, so it has to sit on the floor. Sigh!

Dining Room: Well, the structure is here, including the tiny rear window and the larger opening to the kitchen. Unfortunately, I haven't yet modelled any of the contents of the room, except for the side table, built along with its living-room counterparts. I'd like to at least get a start on that before the month is out. It's a choice between modelling increasingly small aspects of the Living Room itself, or the more 'macro' aspects of the adjoining Dining Room. Stay tuned to see which approach wins out!

There will be more updates over the next short while...

Oh, and in case anyone sees anything they would like for their own home - I DO have a Home Security system!!!



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This page last updated: 2005-03-24